Amzeer: Aurora of Rebirth Update #3

Todays update is about:

Concept Art | Music & Inspiration | Areas | Metroidvania Vs. IGAvania

And so, life was given, but at what cost?

Hey everyone! I hope you are staying safe in the shade, or having fun in the sun.

To me its most about work, rest and food in a fine Zen balance. It’s been a while since I had an update, and to be fair, most ideas and things are still in the works. While I don’t want to spoil too much, my streams show things that will never be part of this update. So check me out on Twitch.TV/Enkeria and see if you can get some insights of concept art, soundtrack making and ideas. Those streams are rare since I dont have the option to really stream as much as I want. Expect more streams with all kinds of projects and live game development in the future. I just need to upgrade my computer since it can’t even stream Cyberpunk 2077 in lowest settings. Oof!

Concept Art

Here we got some images, concept art may be updated, replaced or put to rest depending if things goes as planned, time and energy and possibilities. I have too many ideas, and I try to write them down as I go, but its mostly in text and not as fun to read. The information on each image can be found under the grid.

Music & Inspiration

Check the storyboard image above, and play this track, and you will somewhat get a vision of the first thing you will see in the game.


Sound: In the menu. Pressing on stuff, then starts the game. You wake up, you rise up, now you can control your heroine, walking slow out and reach a gate. On your way you slay some zombies at the cemetery. This area works almost like a tutorial, but not really. Tutorials are banned from my games. I will do this old school.

Inspiration is based on Michiru Yamane work in many Castlevania games, and Koji Igarashi’s Bloodstained: Ritual of the Night. Some tracks also have inspiration from 80s horror slasher movies and synthwave. Inspiration comes in different shapes and forms. Take for example Castlevania: Symphony of the Night and the track ”Lost Painting” (below) was the main focus when I did the first track below the video.

Lost Painting inspired the first track in this small showcase below. We also hear a windy place that only take a few ”rooms” in the castle, there are some special rooms with story elements. The third track represent a warm place with a temple beat, it will be connected to a place where the temple might feel at home as well. Metal track represent a fight with the big bad of the game. Last nugget is the sound you hear when Game Over.



We should reflect upon the areas in some other IGAvanias to see the difference.

Symphony of the Night have 35 areas (included the reversed ones and the Saturn version), for example Soul Prison, Royal Chapel and Final Stage: Bloodlines.

Aria of Sorrow have 14 areas, for example Chapel, Forbidden Area, Inner Quarters and Underground Cemetery.

Order of Ecclesia has 26 areas, for example Library, Training Hall, Ruvas Forest and Skeleton Cave.

There are currently (and this might change) over 50 areas in Amzeer: Aurora of Rebirth. Does this make the map bigger those IGAvanias? Possibly! That’s something I need to have to look more into soon. It’s better to have many ideas than a few, so I can pick the best ones. There is also a chance some areas will be fused together if its allowed. But I rather see areas being similar in size, so not one is sticking out too much, like the Underground Cavern from Symphony of the Night, which to be seemed to go on forever. Probably because the tile sets was easier to maintain and there was a deadline to uphold. My deadline is what I choose to set, which is for good and worse.

Make no mistake. This game will be dark and gruesome. But who didn’t like a classical musical while summoning demons from hell anyway?

Metroidvania Vs. IGAvania

Whats the difference?

Metroidvania was a fun play on words combining Super Metroid and Castlevania. Using the theme of Castlevania, using sword instead of a space gun, exploration and backtracking. What most people are leaving out is what made the genre so special back in the day. This is the reason IGAvania term exist today.

After a while the term Metroidvania forgot its roots, even though the name suggest something else, the real genre was created by Koji ”IGA” Igarashi with Castlevania’s gothically theme but with the exploration, itemization and map ideas of Zelda: A Link to the Past (this according to an interview). Today games like Dead Cells, Hollow Knight, Guacamelee, Teenage Mutant Ninja Turtles III: Radical Rescue and even Super Mario 64 are considered as Metroidvania, which to be honest, is totally fine. I call them however for exploration platforms. See, the vanilla ’Metroidvania’ or Zeldavania is you so will is called IGAvania to underline its back to the original concept:

Exploration. Itemization. Backtracking. RPG-elements. Shopkeepers. Leveling Up. Change of Areas. Lack of firearms (but not limited) and a story with dark atmosphere based lightly or heavy on Goetia, Gothic stories and/or the super-natural.

TL;DR: IGAvania is the original source of the old term of Metroidvania, before it was watered down.

Secret Notes

  • Idea: If enemy kills you, but you kill that after revived, you will get ”Revenge”, a feature under brainstorming.
  • Idea: If boss kills you, they will remember you, and commentate upon it, a feature under brainstorming.
  • Want many options in the menu. Show/hide: blood, boss health user interface,
  • Shopkeeper will sell you ”Fun Surprise Mechanic” if you want it. Map pieces, fortune telling, items and potions too.
  • There will be collectables in the game, which are optional.
  • Lore and Bestiary are optional.
  • Skipping dialogue should be EASY.
  • Candles will possibly spawn stuff when extinguished. Candles that are lit will give secrets.
  • Each area in the game needs to be very unique. Not only that, but big areas need one of a kind thing, this will make it easier to remember where it is if you need to visit it at a later point.

These are the kind of notes I am keeping, and just a fraction of what I have in store for this project. Cross fingers I can get it made.

Until next time traveler.

Join my discord for unique news, free games (deals) and music teasers!

/ Enkeria

Amzeer: Aurora of Rebirth Update #2


I hope things are alright with everyone!

I would like to share additional information about whats going on with the game idea and project I am working with on my spare time.

The first thing you might notice is that the game project have an official name now!

Amzeer: Aurora of Rebirth

Changed from the placeholder Rain: Aurora of ReBirth.

Synopsis of Amzeer: Aurora of Rebirth

As the rain falls, the lightning of thunder shows the way to a village. With no memory of who you once were you search for answers which takes you on a journey across castle hallways and dungeons with demonic threats. And with each step – and death, fragments of who you once were comes rushing back.

Amzeer: Aurora of Rebirth is an 2D side-scrolling action adventure game with exploration and 3D depth.

All on paper

Most of the concepts, art and theories are just on pieces of papers spread across multiple platforms at the moment. The only thing that have taken shape thus far is the music, something I will share more about in the next update since almost every track will get updated versions of them. If you are into music, look forward to that part.

The map

I started out this project with going through how I want to upload the map. After studying Castlevania: Symphony of the Night and its predecessors, I decided I want more Symphony of the Night map style than any other in its genre. This means it won’t be an IGAvania / Metroidvania until you officially find a dead end and have to backtrack. The map itself is made in Google Calc spreedsheets so its easy to go in and change things if needed. I bet I will notice places where I have to change so it feels more fluid, and easier for you to know your paths. The grand goal and details is however in place. To reach this you need this and this, and so on. That is all covered. I also made sure to include some interesting skills, but its not final yet and something I won’t talk about in this update.


I have collected inspirational pictures. Mostly locations since my game will have a variaty of themes to play around with. The story in this game allows me to explore everything from gothic classic castle interiors and magical forests to realms outside of this existence. To put it short, some areas will be otherworldly.

All pictures below are for inspiration, not actual game concept. Copyright to rightful owners.



There will be some minor interactions with NPCs in this game. There will be pages of information about this world, its areas, items and monsters for you to read if you so choose to do so. Everthing will be optional, and I wont include a tutorial. Who needs those anyways? In the settings you will be able to see and change the buttons to how you wanna play the game, its all mapped out (on the papers for now).

Here is a viking dude I found. He might be the inspiration of an interesting NPC, or follower, or something else. Credit goes to rightful owner.

Save & Warp Rooms

These rooms are vital for our progression. You can save in the save rooms before venture on, but if you fail your mission from that room, your progress will be lost. It is in other words a ”play it slow, play it safe” scenario in games like these. They do not allow you to pause and save whenever you feel like it.

I have been trying to thought of ways to make rooms like these interesting, and they are still under development. Instead of using the space of that room just for one function, it would be nice to have other functions beside them. I have been thinking on combine the first save room with a shop, its very close to where you start the game, and if possible even allow for that room to have more things. Maybe something that happens at random, at only one point or something mysterious that wakes your interest in trying new stuff. At one point I had a Boss Rush Mode dedicated to a save room, but that idea was quickly scrapped. If that modes comes (which I hope) it will be a main menu thing for quick access and not something you have to travel to gain access to.

Warp rooms will make you travel to destination of your choosing faster than trying to walk, run, swim, dash or jump your way to that place. Warp rooms needs to be found to be activated.


In Amzeer: Aurora of Rebirth will include weapons such as swords, whips, axes, flails, scythes and more. It will also have like Castlevania: Symphony of the Night [use] items.

To those that do not remember or know about these, they are limited to the amount of what you have in your inventory. These would range everything from shuriken (throwing stars) to TNT and full screen damage objects.

With an late expensive purchase of an item called ”Duplicator” it allowed the player to cast the [use] items unlimited of times.

This item was one of a few accessories that totally broke the gameplay, making it easier and almost a sandbox of an experience. It did allow the casual gamer to feel powerful, and also for the player to explore longer and deeper. Gamebreakers like this wont happen in Amzeer, but there are plans to take inspirations out of it.

Here is an image of a few swords. While these are heavy on the fantasy style, I am leaning more towards the dark, gritty design of what the interiors above represent. It wont be realism, but rather semi-realism. And there will be blood, oh yes!

There were plenty of weapons in Symphony of the Night, and also consumables. Koji Igarashi (game developer) sure did like those food items! This is why I want to include food in my game too, if possible.

Vote for your favorite food you might wanna see in the game here:

What I gotta learn

There are many things I need to learn before I can share anything real with you guys. Music is one thing, but when it comes to the Unreal Engine to code and make a game out of assets. It may take a year to understand that tool enough to make a game. This if you got the assets, which is another challenge; make 3D models. So I have downloaded the free application Blender, which allows you to make 3D assets for a wide variaty of things, including game making and Unreal Engine.

I need to get sound effects, I need to create items, weapons, the main character, npc, monsters, and animate as well.

This is super early, and not even worthy of either an Patreon account or a Kickstarter campaign. If this game will ever see the light of day is highly believeable, but I believe people that might read this now or 2-3 years from now, might think ”when is this coming out anyways? did the dude even make an effort?” .. I sure hope I did if you read this that far into the future!

Thats all folks. Update 3 will be when I got enough to share. I wouldn’t like to spoil the things you get from playing the game, but for people interested, this might be a fun read.

Until next time traveler.

/ Enkeria

All rights reserved for spellchecking. I am lazy, and I will spell like a goof. Deal with it. (the game will be accurate in languages however, and support subtitles from fans).

Amzeer: Aurora of Rebirth Update #1


Later this year I might be able to help a friend out with a game of his, doing some music. That triggered me to dive into the game application Unreal Engine, a program that allows you to program, code and create games, for the purpose to be able to help him as much as I can. This path may lead to more knowledge as I help him so that I might be able to make my own game in the future. His project won’t be shared here, since its a secret. But I can tell you that his game will be close to what I might wanna do as well – an IGAvania inspired 2,5D explorational action platformer.

IGAVANIA (n): A gothic, exploration-focused action platformer, designed by one of the godfathers of the genre!

So past few days I have been sick at home, writing down ideas of my future game, that may or may not see the daylight in a far away future. While listening on games like  Castlevania: Symphony of the Night and Bloodstained: Ritual of the Night, both by Koji Igarashi. I created some music for my project which I named Rain: Aurora of ReBirth for now. Since its not even a prototype or alpha yet, this project will span over many years before I even can start creating the real deal.

Rain: Aurora of ReBirth (Edit: Changed to Amzeer: Aurora of Rebirth)

Synopsis: You wake up at a rainy cemetary with no memory of who you are, and why you are here. In the distance you see a castle which drawns you towards it. As time goes you learn more about who you are and your purpose.

Part 1: Intro. Raining at a cemetary. Castle in the distance. Its calling on you, but why? – Pressing Start – ”Title music kicks in” Menu to create new game ”new name” or load game menu. Track name: Death’s Coming.


Part 2: After load section between environments and later in the game you enter a new area. The door closes behind you. Welcome to the Mechanical Tower, filled with busy parts like cogwheels and flying enemies to annoy you. Track name: Infinite Time


Part 3: Using a warp room to reach top part of the castle. We have met many foes, but none like this. The unsettling area is cold and dark, with corpses laying around, some of which in a pool of blood struggling to get up. We pass through and enter the Throne Room. Beware of the master, who for the sake of it, pays a homeage to the inspirational games I mentioned. Track name: Forever Cursed


The music combined with sound effects of your character, surroundings, items, upgrades and enemies will spark more life into the project.

If this spark any ideas of yours that you would like to see in the game, join my Discord and share your ideas.

I can’t say I use them, but the more ideas I get, the better. I hope you enjoy and thank you for your interest of listening on the music.

If you are doing your own game or project, let me know, perhaps I can help you out too! Contact me.

Edit June 24th: All music is worked on up until release of the game. There are plenty of areas I want to cover, and each area needs a unique design, in both graphics and sound to set the mood.

Enkeria Challenge V6 is Live!

Happy New Year everyone!

We start of 2021 with a challenge (of your choice; casual or speedrunning), using Mega Drive / Genesis as basis with a bunch of games.

If you are interested to participate, make sure there are footage on your efforts to complete the challenges to get an official EC (Enkeria Challenge) PDF diploma, which will be sent your way in February.

This challenge takes place during whole of January and will have a Prime Time later during the month to be the window where you are actually streaming or recording your run as well as sending it my way to have a look how you did. Be it casual (try to strike bronze, silver or gold in the different tiers) or be the fastest one of the bunch!

The main game will be Sonic The Hedgehog, which in Enkeria Challenge traditions is the game you need to finish. The rest of the challenges are according to the poster, see link below for more information.

And no, you do not need to do all the challenges in one sitting unless your aim is to speed through them.

GL HF & Have a great 2021!
/ Enkeria

Go to the challenge >

Happy Holidays 2020

I wish everyone happy holidays and a happy new year.

Many hope 2021 will be better than 2020, but to be fair, it becomes what you make out of it.

Practice social distance as much as you can. Be smart and use mask when you must head out among the people. Wash your hands and so on. You know this by now, right?

We are in this together, be safe and stay healthy!

Upcoming Music & Art 2021

My plans of 2021 is not only to move to a new location, but continue educate myself in the Tattoo business. Here are my plans of 2021.

DMCA-free Music Albums

Project Horror: Afterlife

Afterlife is the upcoming album that will be eerie dark, tells you a stories from the other side. It will be about ghosts, monsters, illness and creepy events. The album will be DMCA-free, DRM-free but cost a sum to download through paypal.

This album is not part of Ink Remixes, which is promised to always be free. The album will have at least 3 hours worth of content, which is the goal before any release date is given. Coming 2021.

Project Soft (Subject to change): No name given yet.

For those that want soft music in the background but do not want to get any DMCA strikes, this album will feature things that make you cozy, creative and focused depending on mood. Themes like Lo-Fi, Space & Time, Meditation is part of the Project Soft. The album has no name yet. The album will be DMCA-free, DRM-free but cost a sum to download through paypal.

This album is not part of Ink Remixes, which is promised to always be free. The album will have at least 3 hours worth of content, which is the goal before any release date is given. Coming 2021.

Project Retro Games Vol 4: No name given yet.

Ink Remixes is a series of free music to download, with donation as an option. They feature DMCA-free music for your podcast, stream or live feed of any type. The albums are as follows: Retro Games, Pixelperfect and Sonata Minuet. Volume 4 have no name yet.

This album will be free, but with donation as a (really appreciated) option. Donations goes to rent, food and more free music for everyone.

Music on future online playlists?

If I manage to get enough donations to get a license, I will be looking into some third party streaming service options for people to subscribe to or to use freely to enjoy the music without the need to download or manage the mp3 files.

Spotify for one needs you to have all the papers and licenses before you can upload anything on their platform, and of course, it cost you money doing so. I won’t be able to do anything unless donations are made.

Art of 2021

I will be making merchandise designs for myself, and for third party sites like Designbyhumans. More information about this 2021.

Merchandises are already up as a test over here. Feel free to check around. These are stream-based and the sales goes to improvements of the live Twitch streaming service.

Introduction of my 20%

Being creative is hard when you are in a position in your life where you can’t explore and reach specific goals, big or small doesn’t matter. If you aren’t allowed to reach them you will soon enough don’t even try. Or try whenever you have the possibility, even if you get challenges along the way to keep you stuck.

I have understood that my 100% of me have faded during a course of many years. Seeing mom getting more sick took energy, and once she passed I was stuck with dad, who aren’t the easiest person to live with. As soon as I can move, I will do so. During the times I am home I want to do so much stuff. Like create art, music, play games, watch movies, taking it easy. But none of them are possible due to the situation I live in. This is why I have understood I am about 20% of myself these days. Once I have moved, I will get the rest back so I can be creative, feel good about myself and what I have accomplished. But until then, everything is on hold it seems.

I hope everyone likes the music I have put out on my Discord and here on the web. If you haven’t already downloaded the DMCA-free stuff, you really should before they are gone (due to whatever reason.. Internet failure, website destruction etc.)

What are you waiting for?

Thanks for the read.

Pixelperfect Update #3

Update #3 of Ink Remixes Pixelperfect

Read Update #1 and Update #2 if you wanna catch up before venturing on this quest.

A few, but not all the game titles which will be remixed on Pixelperfect.

Adventures of LoloExcite Bike
Abobo’s Big AdventureGhostbusters
Antartic AdventureGhouls ’n’ Goblins
Blaster MasterPunch-Out
Bloodstained: Ritual of the NightRoboWarrior
Bucky O’ HareSekiro: Shadows Die Twice
Cadence of HyruleSonic The Hedgehog 2
Darkwing DuckStreet Fighter 2
Doki Doki Literature ClubStreets of Rage 2
Donkey KongSuper Mario Bros
Double Dragon 2The Guardian Legend

This isn’t even my final form!

50+ original 320 kbps mp3 remixes, alternative remixes and Alpha Remixes that never came-to-be on Ink Remixes: Retro Games will also be included. Hidden / Secret tracks won’t be listed, so be sure to go through all the folders once the album has been released. And yeah, its all free!

Are you Hyped? I sure am!


Making sure to utilies all ways possible to get me into a better state of mind, this is why the following text are seen as a blog, rather than news. This will be blog post #1

Thank you.

Scroll down for a guide about Sadness

First, my personal story

A day ago, my mom passed away. Her struggles began 8 years ago, same week I moved back home to care for her. It began with her eyes, with the verdict of her becoming blind. She also didn’t eat proper and was undernourished due to lack of appetite. But we managed our best to keep her engaged into the daily lives by reading out loud to her, help out with cleaning and cooking.

This wasn’t all, she also had migraine which started when she was 16 years old. Days could go with her just sitting in an ache, waiting for it to pass. I grew up with seeing her having headaches, but now with this combined, it was way worse.

On top of all this, she smoked too and developed chronic obstructive lung disease from all those years of smoking. She stopped doing that as soon as she found out she was in stage 4, and it would end her life if she continued.

The latest months grew more and more intense on all of these symptoms, stacking up and pressing her down to depression and anxiety. Then swiftly and silently she passed away, after a big sigh with a breathe struggle for more than 24h in the hospital bed.

Her last words, before it became hard to hear was ”I just want to rest”.
Good night mama, sleep well. I wish you were here.

Being creative keeps me sane

With all of this said, and if anyone are wondering the current status of anything is that I try to look forward, and keep moving in that direction. Music is a way for me to meditate, and so is all the art I am making. This changes not much, with the exeception that the next album might sound more sad, if I haven’t tricked your hears good enough. I hope you will enjoy the soul and heart I put into it.

I am also thinking on starting to stream soon enough, since I might have time. But the thing is, dad is sick too. This is why I have worked so hard on everything, and now I have to take care of him as good as I can.

This is all I wanted to share for time being. Things are alright, it will get better, but this year ”2020” as a whole, can go crash and burn for all I care.

This is a short story about my mom, and me.

/ Enkeria

Guide; How to handle Grief

Grief can occur with different kinds of losses. This text is about what it can be like to mourn someone who has died. Usually the grief gradually subsides, without you needing help from the care.

How can I react to grief?

Some cry a lot when they mourn, others do not cry at all. Some want to talk about what has happened, others want to take care of themselves.

The same person can grieve in different ways on different occasions.

Reactions may vary

Here are examples of reactions that can occur in grief:

– feelings of unreality
– missing and longing for the one who has died
– despair and depression
– feelings of abandonment, emptiness or meaninglessness
– worry or anxiety
– anger and irritation
– constant thoughts of the one who has died and of death
– feelings of guilt.

You can start thinking a lot about questions about why we exist: What is the meaning of life? Why could this happen? Why am I affected? How can my life become meaningful again?

You may be angry at the person who has died and left you, or angry at a doctor who could not save the person. Or to someone who says something that feels inappropriate or stupid.

Feelings of guilt are common. Some feel guilty for living, when someone they know has died. Others may feel guilty because, for example, they have thought or said something stupid to or about the person who has died.

Your feelings and reactions can change quickly.

It can be difficult to understand that what has happened has really happened. It can feel like you are stunned and shielded from the surroundings. Then you may not feel anything special at all. Those feelings can be difficult to understand. You might think you should feel sad.

Grief can affect how you function

Grief can affect you in different ways. Here are examples of what you can experience:

– You may feel tired and lacking in energy.
– You may have difficulty falling asleep or sleeping too little or too much.
– You may have pain in the head, in the stomach or elsewhere in the body.
– You eat more or less than you usually do.
– You lose the desire to do things.
– You can get infections more easily.

Grief can change the way you think and what you think

Grief can make it difficult for you to concentrate or to understand and remember things. You may find it difficult to decide to do things. It may take longer to do things than you are used to.

It is also common to experience that the person who is dead has returned. It can be short moments when you think you hear, see or feel that the person is with you. Maybe you’re talking to the person who died.

What does it mean to have grief?

There are different ways to describe how it feels to be sad. In the past, grief has been described as something that follows certain definite phases.

Now the research is based on a model where the mourner commutes between two positions. One situation is characterized by the loss. The second mode is characterized by the new life without the one who has died.

Switching between the different modes means that one moment you can think and feel very strongly and have a hard time dealing with the fact that the person you are grieving is dead.

The next moment you can think, feel and do things without a direct connection to the loss or grief. You can grab things that you want or need to arrange to create a life that works without the one who has died.

Sometimes you can commute between the two modes every few minutes. Other times, you may be in a longer position, perhaps hours, days, or weeks. Eventually you will notice that you focus more and more on your new life.

Nevertheless, after a long time you can suddenly become very sad again. This does not mean that grief starts all over again. The grief remains throughout life. The grief usually subsides over time, but it can be reminded differently and at different times. You learn to live with grief.

What happens with our bodies when we grieve?

Grief activates the same system in the body as stress does. It can affect how you function and behave. High levels of stress hormones in the body also affect the immune system. It can make you extra susceptible to infections.

Grief sometimes resembles depression but is not the same thing.

What can I do myself if I am in grief?

There are things that can make it easier when you are sad:

Try to eat and sleep at regular times.

Tell others how you feel, even if it can sometimes feel like no one really understands. Others may have difficulty knowing what to do or what to say. Then it is good if you can try to tell what kind of support you want. Sometimes it can be nice to have someone with you even if you do not want to talk.

Contact a support group. Some people think it feels good to talk more with someone or someone who has similar experiences. You can read more about support groups later in this text.

Write down your thoughts. You can try to write how the grief feels. Both when you are most sad and when you feel less sad. You can write to the person who has died and explain your thoughts and feelings. You can also try listening to music, reading books or watching movies about grief, for example. For some, it helps to see that others feel much as they do.

Try to find out things that may feel unclear and confused in connection with the person’s death. It can help you move forward in your grief. For example, you can book a conversation with the staff who took care of the person.

It is usually good to be part of ceremonies to say goodbye to the person who has died, for example a funeral. The ritual and the memory of it can help to make what has happened feel more real.

Some feel good about preserving the feeling of presence with the dead. It could be lighting a candle or performing another action. It can also be to visit a particular place or to save an item that means a lot. The person who is dead may have had a blog or a social media account that you can continue writing on.

Take a break from grief

Grief can feel a little easier if you can occasionally allow yourself to try to do things that you usually like or that you need to do.

It is also good if you exercise regularly. Walking, exercising or doing any other physical activity that is possible for you can help if, for example, you feel restless or anxious, have body aches or have difficulty sleeping.

Try to endure the grief

Some people may react to a loss by starting to work hard or by quickly entering into a new relationship. It may be what they need right then. For others, it may be better to wait a bit with big decisions.

Try to be patient even if the grief hurts so much that you prefer to avoid it. Be careful with alcohol and drugs so that you do not develop an addiction.

Also avoid isolating yourself.

To be close to someone with grief

It takes different lengths of time for different people to grieve. It is also common to grieve in different ways.

Sometimes a person’s behavior after a loss may seem strange to the environment, but it can still work for the person who is grieving. Some may seem like they are not mourning at all. They may take a break from grief or they may not show their grief to others.

The important thing is that you who are close show that you care and do not think that you must have a solution to the situation the person is in. Ask how it is and do not be afraid to disturb. It is common for those who have grief to want to talk about the person who has died and tell them how it feels. Listen, and try to refrain from giving good advice.

You can also talk about other everyday things or just be quiet, if the person seems to prefer it. You can suggest that you do something together. Maybe you can help with some everyday chores. It can be cooking, cleaning or going shopping.

If there are children, you can help by maintaining safe, well-known daily routines. It can be accompanying the child to an activity or helping with homework. You can read more in the text about grief in children and young people.

It is very common for someone who has grief to be too overwhelmed and tired to be able to take any initiative. Get in touch yourself and preferably several times, even if you have previously been rejected. Give concrete suggestions on when you should hang out.

#KeepMovingForward my friends

Pixelperfect Update #2

Update #2 of Ink Remixes Pixelperfect

Read Update #1 if you wanna catch up before venturing on this quest.

Cover Art Done

Are we getting a Free and a DX version?

Not this time. There will be only one album release of the album and it will be the 320 kbps DX edition for everyone, for free. Of course donations will be optional this time around as well for all the work put into it.

Any guest artists?

Yes. Liquid A, K4ZUY4 and Infernal Region will be joining Only Human in this album. More about this later on!

Release date?

This year, and when we feel its ready.

How many tracks can we expect on the Pixelperfect album?

Expect 50 remixed tracks from beloved games, both old and new on the upcoming album for a total rad experience along with additional bonus-tracks and alternative versions / remixes.

Which genres will the soundtrack have?

It will be mixed like the Ink Remixes Retro Games Album; Synthwave, Trance, Piano Medleys, Hard Dance, Lo-Fi & Chill, Chiptunes with Orchestra, Club, Dark Techno and more.

Will there be a live stream on this?

Yes. World premiere showcase will be on Twitch, followed by musicvideo clips and full VOD uploaded on YouTube later.

Here, have two more tunes while we wait on more information and the release!

Update: Remixes deleted because they have been revisited and gotten further remixing.